Looking at My 2022 Steam Replay
First of all, going deeper into GamePass territory, using EGS more because of exclusives and always preferring to get my games from GOG, this might be the biggest chunk of my played games but it’s probably not even an absolute majority. And that’s it for Steam. I am working on my gaming summary of 2022 which I will probably record and post to YouTube later.
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17!
Today is 17 years since this blog went online. It’s exactly 3 days after John Scalzi who, then, celebrated 24. I, on the other hand, did maintain a simpler site I actually wrote in a website building software called Homesite and partly with Notepad (for the lulz) and which also functioned like a blog (before the word Blog was invented). I don’t remember exactly when that site started but I was in high school. It was before 1998 so, theoretically, I win. I don’t write here too often nowadays because for small thoughts and updates I have a Telegram Channel which I humbly request you follow and a Discord Server mostly about games but also other stuff that would be cool if you joined. For smaller thoughts and just random stuff, I use Twitter and sometimes Facebook but Facebook has been annoying me so much that I just abandoned the Sabre Runner page there and thinking about moving my review page back here. That’s it. I try to overdo it here because I don’t want to blast your RSS feed (and, yes, you should still use it) with a lot of junk. I only post big things here like my thoughts on programming and game analysis. See you, hopefully, here, before next year.
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Unity Tidbit: WaitUntil, WaitWhile
If you’ve been working with Unity for any sort of while you’ve probably used Coroutines before. They’re not exactly the bread and butter of using Unity but they’re like the jam or honey you put immediately after. You’ve probably used a lot of “yield return null” to wait for the next frame before resuming execution? I bet you even have used a “yield return null” loop to check a predicate every frame before continuing. I’ve done it myself. I’ve even written a repeating coroutine helper that uses null to check a predicate before running a given action. Well… stop that. Recently (and by ‘recently’, I mean at least a year) Unity now has two new conditions you can use in coroutines: WaitUntil and WaitWhile and they do exactly what you think they do. Just use any of these two instead of your usual “yield return” and put in a function (even a lambda) that returns a boolean then the coroutine will handle the checking by itself. It’ll check every frame if the predicate is fulfilled and will break if it is or isn’t, respectively. The underlying code this represents is exactly the same like you wrote yourself before but now your code can be a lot more elegant. You’re welcome.
Posted in IT, No Category, Programming and tagged C#, Programming, Unity, Work by Eran with comments disabled.
Day 14-15: Ice Cream is Actually Kind of Fine
I still feel kind of stuffed most of the time and I think I’m eating well underneath the average calorie requirement for the day. Weight has actually stayed quite the same as before. I have been quite tired lately, just crashing when I get home. Though, yesterday, I can probably explain it with a sugar crash. It was happy hour at work and I did have one ice cream cone. I saw it’s only 22% carbs. Which is not great but not horrible. The bitter chocolate I have is more than that. Though it was still 11g of sugar so that was probably overwhelming to my system right now. This weekend, there is a lot of meat in my future.
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Day 13: Stress at Work is Done
The thing is working and I think we all deserve a cookie. A very low carb, tasty cookie. Anyway, I decided to aim low on yesterday’s lunch and just bought a bunch of cold cuts, a pepper, a cucumber, and an avocado. And I didn’t eat the avocado. At home, I hate a couple strips of chicken, a handful of peas, and my bread with cheese. I woke up today still feeling stuffed. Maayan told me to just eat the Avocado for lunch. I’ll probably still get another meat-like device but I think I’ll do what she says. She’s still planning on making burgers, I think.
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Day 11-12: Stress at Work Continues
Why is that pertinent? Because I had ice cream and I felt like I really needed it. Also, I’ve been waking up in the morning feeling stuffed. Meaning I’ve been eating too much at dinner. I don’t like that feeling. Makes me think about the hunger/life-expectancy experiments and maybe I should get used to being slightly hungry and skipping the idea of a standard meal.
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Day 9-10: Just a Weekend
Just staying at home as Maayan went to see her friends. Had a big salad, a bag of Schwarma and not much else. Did watch Morbius with a batch of Popcorn yesterday. Still conflicted about it. Popcorn is kind of carbohydrate rich but considering how filling it is… I don’t now.
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Day 7-8: My Stomach Has Shrunk
For the last few days it feels like my stomach has shrunk three sizes. Right now, if I have a big enough lunch, I can barely eat anything for dinner. Yesterday I ate two slices of sausage for breakfast which held me almost to lunch, had two vegi-schnitzels and two sausages for lunch, a handful of pistachios, and three actual schnitzels and a slice of bread for dinner. And that made me a bit stuffed. I don’t know exactly what’s going on but I’m almost never actually hungry during the day now.
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Day 6: Doing an Experiment
Found, among the various things I can order for lunch, a salad that comes with a burger. Added omelet on top and it was a nice lunch. Stole some salad and kebab from coworkers and then I ended up with some bread and cheese for dinner. The point is I ordered two lunches (which was kind of cheap per) and saved one for tomorrow. That’s how I order cheaply and get over the order minimum.
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Day 5: A Bit Bad
I totally lost control yesterday and… at an icecream cone. I’m telling you, this job is having a bad effect on me. ๐ There were also Kabukim so I had a handful of that. But I did eat my salad. Today I’m thinking about ordering lots of meat for lunch and then saving some for tomorrow.
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