Reading Dark Matter 4.3: Path of the Wrecker (Barbarian)
Here we go, another Barbarian. Let’s hope it’s a good one. Dismantle Kind of like becoming a siege weapons if it wasn’t really cool. You ignore damage threshold of non-magical items, whatever that means, and you deal double rage damage to constructs. Not double damage, double rage damage. Maybe with that it should have been higher level but if this is the Wrecker then let it wreck. Percussive Maintenance I’m all for it. I’m actually thinking that this should be the 3rd level feature and what I suggested for the last one should be the 6th level feature. This one allows the Wrecker to hack system with brute strength instead of intelligence, ultimately breaking the thing. It’s great. Disarm Foe This is kind of funny and cool. A Wrecker is a master of breaking things and ripping things apart? This one applies to creatures. The full mechanical description is more specific but you can, basically, rip enemies limbs off and beat them with them. I like this a lot. Just, too bad we had to get to 10th level to get this. Crush, Smash, Bash This is a cool ability but not good enough. You can now start breaking armor to the point of reducing its effectiveness. As it is, it costs nothing but only reduces armor by 4. I would say it should cost something but can eventually break worn, non-magical armor entirely, something like ‘reduce it but no more than 10 + Dexterity Modifier. That would be something. Continue Reading →
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Dungeon23: 11. The Bile Basin
Dungeon23 is a writing/drawing project for 2023 to write/draw one dungeon room every day with the purpose of having a mega-dungeon by the end of the year. Just look up #Dungeon23. The Scene Sights Sounds Smells Touch Pillars Exploration Combat
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Dungeon23: 10. The Channel
Dungeon23 is a writing/drawing project for 2023 to write/draw one dungeon room every day with the purpose of having a mega-dungeon by the end of the year. Just look up #Dungeon23. The Scene Sights Sounds Smells Touch Taste Pillars Exploration Combat
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Dungeon23: 9. The Chamber
Dungeon23 is a writing/drawing project for 2023 to write/draw one dungeon room every day with the purpose of having a mega-dungeon by the end of the year. Just look up #Dungeon23. The Scene Sights Sounds Smells Touch Taste NPCs Mostly Absorbed Humanoid Motivation Mostly Absorbed Humanoid Information Mostly Absorbed Humanoid Pillars Exploration Social Combat Tension Timeframes Triggers Complications End
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My Thoughts on the New OGL 1.2
I’ve answered the survey as requested but I’m putting them here to for completion’s sake.
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Dungeon23: 8. The Sphincter
Dungeon23 is a writing/drawing project for 2023 to write/draw one dungeon room every day with the purpose of having a mega-dungeon by the end of the year. Just look up #Dungeon23. The Scene Sights Sounds Smells Touch Taste Pillars Exploration Combat
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Dungeon23: 7. The Basement of the Heart
Dungeon23 is a writing/drawing project for 2023 to write/draw one dungeon room every day with the purpose of having a mega-dungeon by the end of the year. Just look up #Dungeon23. The Scene The way back leads to 5. The Shaft Sights Sounds Smells Touch Taste Tension Timeframes + Triggers Complications + End
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Dungeon23: 6. The Broken Arch
Dungeon23 is a writing/drawing project for 2023 to write/draw one dungeon room every day with the purpose of having a mega-dungeon by the end of the year. Just look up #Dungeon23. The Scene Sights Sounds Smells Touch Taste Pillars Exploration Tension Timeframes: Every player movement or action. Triggers: Every actual interaction with the room. Complications: Everyone in the room must save against a medium fear effect or flee the room. End: When the room is no longer occupied.
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Dungeon23: 5. The Shaft
Dungeon23 is a writing/drawing project for 2023 to write/draw one dungeon room every day with the purpose of having a mega-dungeon by the end of the year. Just look up #Dungeon23. The Scene Sights Sounds Smells Taste Touch Pillars Exploration Tension Timeframes + Triggers Complications + End
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Dungeon23: 4. Equipment Shed
Dungeon23 is a writing/drawing project for 2023 to write/draw one dungeon room every day with the purpose of having a mega-dungeon by the end of the year. Just look up #Dungeon23. The Scene Sights Sounds Smells Touch Information The Hooks Pillars Exploration
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