Interesting Things on Steam
Hard West looks like a weird western themed isometric roleplaying game with, maybe, some tactical elements. Not a lot is shown about it so far, there isn’t even a video on that page, but it looks good and interesting and a weird western take on this genre might be a vital shot in the ass. Coming this Autumn. Shift Happens looks like it was conceived at the same time and from the same juices as Shiftlings although the production values seem lower and it’s more cutesy. It’s get some room and time to grow so we’ll see. Early Access on the 19th.
Posted in Gaming, Less Interesting News by Eran with 1 comment.
How NOT to Give Everyone a Fair Salary
Company Testing Standardized Salaries Is Struggling I think what they did there was just plain wrong. The way to equalize salary considerations is not to give everyone, from the newest hires to the CEO, the same salary. That is a sure fire way of causing discontent. What they need is to give the newest, lowest ranking hires a fair base salary and then, from there, calculate everyone’s salary based on veterancy, responsibility and, most importantly, merit. And I think it’s ok for people to know their co-workers salary. There’s no reason I can think of to hide salaries that is for the employee’s benefit. If there’s a difference between my salary and someone else’s, I want to know that, if I have a higher one, there’s a good reason for it. And if there isn’t, maybe I shouldn’t get one. And, if it’s lower, I want to know what that other person did to ingratiate themselves upon the management so I can do it too and get paid better for it. For example, if someone is getting paid more than me because they have a year of company time on me, I think that’s fair. If they get paid more because they are very reliable and help whenever asked, I want to do that too. If they get paid more because they handle 3 times more responsibilities then me… well, there’s not a lot I can do about it but that’s fair.
Posted in High-Tech, IT, No Category, Practice, Thinking Out Loud by Eran with comments disabled.
Interesting on Steam
Submerged is a beautiful, water-world-esque exploration puzzle game. I’m not really sure how the main mechanic work because what I’ve seen thus far is mostly traversal and exploration but it looks interesting. Though, if you’re not automatically hooked, better wait for reviews. Available August 4th.  Empyrion – Galactic Survival is, from what is available now — which is not a lot, Terraria if it was fully 3D and also in space. It looks very ambitious. It looks very early in its development. It looks like it still needs a lot of work. But if they can bring this up to snuff, I might opt for this over Star Citizen or No Man’s Sky. Early Access August 5th. Geocore is another Descent wannabe and it looks very very basic but it is early in development by a two man team. It’s all very early so I guess I’ll have to see about this one but I would love a proper Descent reimagining. Early Access July 31st.
Posted in Gaming, Less Interesting News by Eran with comments disabled.
Interesting on Steam
Nomad Fleet looks like finally someone is trying to make another, different Homeworld and not half-ass it. This one looks good, it looks interesting. I’m not entirely sure about the grid and the controls but I hope it comes out good. Early Access now for 13$. Contradiction is a full video point and click murder mystery and it looks like they went all out with it. Every section of it is full video. They claim that you have complete freedom inside the game scenes and the every movement is possible. The video also looks very high quality. It might not be exactly my thing but I put it on my list just for the novelty. Available now for 10$. Into the Stars is a space exploration and survival game that gives the player the role of the ship’s captain while actually still being the captain. That is, giving orders and seeing systems and not micromanaging everything. And it looks very good. Early Access now for 20$. Rocket League is football with freaky, rocket propelled cars and a big giant ball. And it looks like a hell of a lot of fun. Out now for 20$.
Posted in Gaming, Less Interesting News by Eran with comments disabled.
From Stretching to Grind
It is a common practice in game design to try to stretch out the length of a game by padding out the content. This could be done by insidiously layering out difficult, repeating levels or by simply varying out the already introduced elements into new configurations. I’ve recently thought about this after seeing a few new puzzle games. I have quite a low tolerance for those unless they introduce something really interesting (i.e. Ronin) and even then, they should probably be short enough to not over stay their welcome. And so, when looking at those puzzle games, I played two or three levels, understood what they’re doing with it, and decided it wasn’t interesting enough to invest time in. The problem is, again, a conflict of expectations, exacerbated by the sheer quantity of quality games out there. Meaning, if I’m playing a game that I’m not enjoying as much as I thought I would and I know I have other games that will be at least as enjoyable if not more, why should I keep playing? I’ll take a look at it using three examples I think, at least in my case, symbolise different levels of padding/grind vs my innate interest in those genres of play: The role of grand strategy game will be played by Civilization: Beyond Earth. The role of the endless runner will be played by Relic Run. And the role of the Action RPG will be played by Path of Exile. Grand Strategy /Â Civilization: Beyond Earth Continue Reading →
Posted in Gaming, Practice, Thinking Out Loud by Eran with 1 comment.
Interesting on Steam
Lego Worlds is Lego Co. dive into the Minecraft clone business and they might be big and tough and interesting enough to actually make it. Now in Early Access. Trove, at first glance, looks like a generic Minecraft clone among all the rest trying to claw out some room. But what’s different about this is that they’re going massively multiplayer and, unlike Minecraft, they’re taking the gaming side and running wild with it. So, I’m looking forward to it. Out 9th of July. Interstellar Rift looks like a space simulator built out of LEGO bits and the best parts of DF-9 and I have to say that, as an avid space simulation fan and a typical builder/explorer personality, I’m quite looking forward to this and hope it comes out good. Early Access on the 23rd of June.
Posted in Gaming, Less Interesting News by Eran with comments disabled.
להקדים ציפיות
אנחנו רוצים להוציא גרסה גדולה בקרוב עם הרבה שיפורים ועדכונים ולכן עבדתי הרבה על דיאלוגים בימים האחרונים. אני עדיין משתדל לתת הערכות קצת נדיבות לגבי כמה זמן כל דבר ייקח לי כי אני יודע שאני מאוד גרוע בלתת חסם עליון לכמה זמן אני צריך. אבל, מכיוון שאני מכיר את המערכת הזאת יותר טוב מכל אחד אחר, זה לא נורא מפתיע כשאני בדרך כלל סוגר אותם מוקדם. אבל זה באמת שעשע אותי אתמול. אתמול התחלתי בלסיים את החלק השני של המשימה שנשארה לי מיום לפני. הכל היה סבבה רק עמית ביקש ממני לסדר קצת את ה-colliders על הכפתורים כי הם לא הגיבו כל כך טוב. ובזמן שטיפלתי בזה, הוא בא לפרוס בפנינו את התוכנית לימים הקרובים כדי שהכל יהיה מוכן. אז אני קיבלתי משימה שהייתה אמורה לקחת יום החל ממחר בבוקר. אז כשסיימתי את המשימה הקודמת, התחלתי לעבוד על זאת. הדיווח האחרון שלי לפני שעזבתי את המשרד? “בגלל שזמי כבר הלך אז אני לא יכול לקבל תיקון לשני רקעים אבל חוץ מזה, הכל כבר סגור.” כשאמרתי את זה אז גם עמית וגם טל נראו כאילו הם לא בטוחים אם להיות מופתעים או לא. וסיימתי את זה כל כך מהר שאני לא יכול להתחיל את המשימה הבאה כי אני מחכה למשימה אחרת שעוד לא נגמרה. אז זה קצת גרם לי להרגיש טוב עם עצמי.
Posted in Gaming, No Category, Programming, Work by Eran with comments disabled.