Syndicate Reboot Didn’t Work

That’s the quote from a release made a while ago by an “EA Boss”. No, you idiot EA boss, I’ll tell you the nature of resurrecting old IP. You need to make the same game but with newer tech and a new story; Not to completely change the fundamental aspects of what made the previous game awesome. You just can’t take a tactical cyberpunk game and make it into a 3D shooting gallery. As was previously said: Those who aren’t familiar with Syndicate will stay away from it, afraid they won’t get it. And those that are will be extremely disappointed with the new game because it’s not the old one. So you can just admit you already had the game and were afraid to venture on a new IP so you took the Syndicate name and a few gimmicks and called it a game. Gibeau further explained that EA has “numerous brands” that he finds worthy of making a comeback. He did not say what any of these properties were, but said it’s possible these franchises could be reborn on next-generation platforms. Translation: As one of the biggest gaming companies on the planet, we own a lot of your childhood memories and will feel free to rummage through them in search of names that will trigger your insatiable nostalgia and then we will make a 3D shooting gallery out of them just to spite you. And they aren’t the only ones committing this sin. But you know what the worst Continue Reading →


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