I got this idea from an article I just read. How Hardcore a game is determined by how Hardcore the average/median player is.
Meaning, if you pick a random or average gamer who plays said game, how serious he is about that game? How often do they play and how badly will they take it if the game changes or someone make light of playing it?
So, in my opinion, if you take an average Candy Crush, Angry Birds or maybe even Clash of Clans player and ask them those questions, you’ll probably get a player who plays once or twice a day for a few minutes while they have time to kill and if you change their game or break it they’ll probably shrug their shoulders and move onto the next one. Of course, there are outliers who take the game very seriously but they are the minority.
Then, if you take a game like League of Legends, Counterstrike, StarCraft or even Hearhstone, the average player is more likely to take their game very seriously, play for many hours every week and they take every change to the rules very seriously. They are rabid fans. So we call these games hardcore.
I know, not all people would consider Hearhstone hardcore and I actually think it might be split down the middle, which is what makes it more interesting.
Posted in Gaming, Less Interesting News, Philosophy, Thinking Out Loud by Eran with 4 comments.