אתמול חזרנו מסוף שבוע ארוך באילת. המשפחה של מעין ונספחיה נסעו לאילת לפסטיבל הג’אז בים האדום – Extra Winter Edition!

אני פחות בקטע של הג’אז אבל יש מדי פעם מוזיקה שאני אוהב, כמו הקבוצה שראינו ביום שבת. שהיו כל כך טובים שמעין לא היססה לרגע מללכת לקנות את האלבום שלהם. ואני מסוגל להבין למה.

שלוש

שלוש

שתי ההופעות האחרות שראינו לא עשו עליי יותר מדי רושם. זאת אומרת, השלישייה הראשונה שראינו הייתה טובה ברגע שהוסיפו את המתופף אבל חוץ מזה, לא נורא התלהבתי.

אבל לא בשביל זה באתי. גם אם זה רק סוף שבוע, אני בא בשביל החברה, בשביל לבלות עם מעין ובשביל להצטרף לאירועים שכוללים את כל המשפחה המורחבת. אז למרות שהבאנו המון משחקים, לא שיחקנו אף אחד מהם. אבל כן ניהלנו המון דיונים, מוצארט טייל באילת וקצת התרחקנו מהשגרה. שזה תמיד טוב.

אלו היתרונות בלקום ממש מוקדם.

.’תמונת ‘להתראות אילת
.”אני קורא לזה “עקבה, גלעד וזריחה

Leave A Comment, Written on February 23rd, 2015 , Life

גרסה ראשונה של המשחק שלנו זמינה עכשיו בחנות הישראלית! ווהו!

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אם יש לכם iPad3 או יותר טוב או iPad Mini 2 או יותר טוב, ואתם חובבים משחקי אסטרטגיה, אנא נסו ותגידו מה אתם חושבים. (התמיכה הכי טובה היא ל-iOS8 אבל יש גם ל-iOS7).

ויש גם קבוצה ב-Facebook.

1 Comment, Written on February 18th, 2015 , Gaming, Less Interesting News, Life, Programming, Work

Just to make things clear, this is by order of appearance and should not advise anything about importance.

Republique is the critically acclaimed iOS game reminiscent of Experience 112 but better looking, better acted and probably better designed. Available on the 26th.

MyRPG looks like a piece of software for creating simple action RPGs without any coding. It seems a bit limited and not very diverse but who knows, maybe it’s the new GameMaker. Now in Early Access.

Tormentum – Dark Sorrow “is a dark point & click adventure”. What exactly does that mean? I don’t know. But the images are very H.R.Geiger-esque. Not sure what to think of this. Available March 4th.

Idol Hands is a new take on the god game and it looks cute if a bit simplistic. Available on the 18th.

Ascent – The Space Game is a sandbox space MMO game built by two guys. It’s very ambitious, very dense and, the alpha version I tried had some wonky controls. But if they fix that and get a good handle on the scope, this could, at least, be the poor-man’s Star Citizen/Elite: Dangerous/No Man’s Sky. Early Access on the 27th.

Paparazzi is a twitchy asymmetric action game about avoiding the Paparazzi and trying to get that great shot of the celebrity. Looks like it could be a lot of fun. Available on the 17th.

Offworld Trading Company looks like something I’ve been waiting for for a while, a Civilisation-style game but with no combat and a bigger focus on economy. Now in Early Access.

Hypen is a more-difficult-and-intense-than-it-seems puzzle game in which you navigate a spinning line through different obstacles. Not sure. Has potential for greatness. Available now for 8$.

GameGuru is another game maker for making first person shooters and first person RPGs and first person explorers and… that’s about it, really. It looks like a simple cut and paste kind of thing but, also, not very diverse. Early Access on March 2nd.

Sword Coast Legends looks like a reimagining of the original D&D CRPGs such as Baldur’s Gate and Temple of Elemental Evil with the Dungeon Master mode of Neverwinter Nights. Hopefully, the new take on the subject will make this old formula more fun than those previous. Available Q3.

Fermi’s Path is a 2D runner with a twist. Weird story aside, it’s got the slew of regular mechanics, it’s well implemented and looks good. If that’s your thing. Available in April.

Hatred is here just for consistency. I haven’t played Postal, though it is in my library, but the idea of a just-for-kicks serial murder simulator doesn’t appeal to me that much. And the art design makes it all even drearier. Available Q2.

Leave A Comment, Written on February 13th, 2015 , Gaming, Geekdom, Less Interesting News

The Bluecoats: North vs. South is a remastering and reimagining of the old North & South classic. New graphics, new gameplay and it looks awesome. Yes I know my vision is coloured by nostalgia but I want it! Apparently it’s two years old. 6$ or 3$ until Monday.

Wander is a non-combative, exploration MMOG. Not quite sure what to make of it but it looks good and it sounds interesting. I guess we’ll see. Coming out in April.

Mortal Kombat X is the new installment in the Mortal Kombat franchise. Prettier and more gruesome than ever. The new mechanics look interesting and gore is out of this world. But I’m not really into fighting games. Available on April 14th for 60$.

Aware is a survival, action, race to the finish kind of game. From is available now, it seems two players play survivors trying to rebuild an airplane first and get off an island. Right now, it’s not much to look at but it reminds me of the old Spy vs. Spy games so I’m keeping this on watch. Early access on the 18th.

Castle in the Darkness looks like something that rides on the coattails of Rogue Legacy and especially Shovel Knight. It doesn’t look that great and I’m only mentioning it because it has seen some press already and I want to say I don’t really understand it. 6$ or 5$ until the 12th.

Assassin’s Creed Rogue is the latest version of Assassin’s Creed. If you don’t know what that means, you’re probably not reading this. Except an interesting twist on the usual story, it doesn’t look like a great departure for the series. And as of now, no release date.

KeeperRL is, if I’m seeing correctly, a Dungeon Keeper spiritual successor. Only it looks like a real harking back to the original and no mirco-transactioning, rating-scamming bullshit. Looking forward to it. Early Access in March.

There is Now a Slots Game on Steam. I just… I don’t… I mean… No. This is just a reference, don’t click the link. You don’t really want to.

Leave A Comment, Written on February 6th, 2015 , Gaming, Less Interesting News

הנה רעיון: לאופניים יש פעמון (אם לא, לאופניים שלך צריך להיות פעמון) בו אנחנו משתמשים כדי (לנסות) לתקשר עם שאר המשתמשים בכבישים. אבל יש המון חוסר הבנה בנושא הזה. יש אנשים שמתעלמים לחלוטין מכל צפצוף באשר הוא ויש כאלו שמתייחסים לכל *דינג* קטן ומסכן כמו אצבע משולשת. אז אני מציע סכמה חדשה שמתבססת, כרגע, על שלושה עקרונות פשוטים.

  1. *דינג* אחד = “סליחה, שימו לב אליי, בבקשה.”
  2. שני *דינג*ים אחד אחרי השני = “היי. אתם עושים/עומדים לעשות משהו לא תקין. תשנו את זה עכשיו.”
  3. לא משנה באיזה מהם אתם משתמשים, תנו רווח בין לבין אם אתם לא צופים תאונה בקרוב. צפצפו בתדירות גבוהה רק אם צריך פעולה מידית כדי למנוע תאונה.

באו ננסה להשתמש בזה ונראה אם האיבה בדרכים תרד?

Leave A Comment, Written on February 2nd, 2015 , Life

Let’s look at another week (more or less) of new things on Steam…

  • Pix the Cat – looks like a new 2D action game where you collect ammo and use it to shoot your enemies (or you buddies in multiplayer) and it kind of reminds me of Towerfall, as far as the basic loop is presented, but I’m not entirely sure. Available now for 10$.
  • Life is Strange – is an episodic story with a twist of a time-rewind mechanic. Considering it’s from the studio that made the critically panned Remember Me, it looks very interesting and very promising. Episode 1 is available now for 5$ or the season pass for 20$ (1$ discount per episode).
  • Besiege – seems, so far, as a simplistic physics based game about building siege engines and attacking castles. It doesn’t look like much right now but it’s just a very Early Access title right now.
  • Down to One – is a multiplayer only first person shooter but it seems like it’s playing on the hardcore angle and main idea is that 42 players go into a match, no respawns, and one player comes out. So it’s an interesting idea but is aiming in the entirely different direction than what I want from multiplayer games. Now in Early Acess.
  • Fahrenheit Remastered – is the HD remastered version of what is now, probably, the GOOD Quantic Dream game. Since I wanted to play it for forever now, here’s a good reason to bump it up the wishlist. Available now for 10$.
  • Towncraft – looks like a Minecraft to Simcity kind of game. You mine and craft and survive but your end goal is to build a thriving city. It looks interesting and definitely has potential. Coming in February.
  • Stay Dead Evolution – is a fighting game. But it’s full motion video. Yes, you read correctly. It looks like it’s mostly QTE based and, full video aside, seems very limited in scope but at least something worth a look. Coming on February 4th.

I think I’m enjoying doing this. It feels like I’m on the bleeding edge and I know about all the games before they go up on the news sites. Except, of course, if I’ve been reading development diaries for a while, like in TownCraft’s case. But still. What do you think?

Leave A Comment, Written on January 31st, 2015 , Gaming, Geekdom, Less Interesting News

יש לי הרבה דיונים על מוסכמות קוד. יש לי שיטה מאוד מוגדרת וקפדנית לאיך אני כותב. אני לא עושה את זה כי ככה למדתי. אני לא עושה את זה כי זה נראה לי יפה יותר. אני עושה את זה כי זאת הדרך היחידה שבה הקוד נראה לי מסודר. כי אם הקוד מבולגן, זה מפריע לי לחשיבה. וזאת דרך עדינה להסביר את זה.

חשבתי על זה עכשיו אחרי שהסתכלתי על הכיור. אין לי בעיה עם כיור מלא כלים. יש לי בעיה עם כיור מבולגן. יש סיפור ישן של דיוויד לנגפורד בשם “סוגים שונים של אפלה”. הוא מתאר משהו שנקרא ‘פיגוע תחת השראה חזותית’. מדובר בתבנית מתמטית ששוברת את האזור החזותי של המוח וגורמת לסוג של שבץ מוחי. תבניות מסובכות מאוד גם גורמות למוות.

אז אני לא מקבל שבץ מכיור מבולגן או קוד מבולגן אבל זה מאיט ומסבך אותי. ואני לרוב לא מסוגל לקלוט אותו או לעבוד איתו אלא אם כן אני מסדר אותו שיראה כמו שצריך.

בגלל זה אני עושה את זה. לא בגלל חשיבות עצמית או התנשאות. אני עושה את זה כי אני לא מסוגל אחרת.

Leave A Comment, Written on January 28th, 2015 , IT, Life, Programming

I recently did, what I call, “The Steam Exploration Challenge”. The point of which was to use the front page carousel of Steam and it’s Explore section everyday, perhaps several times a day, to go through and mark down every game and piece of software on Steam. With the addition of the Discovery Queue and the “Not Interested” button, I could make it so an app page appeared to me only once and never showed up again.

Currently I have 4,500 apps under my belt. Which is but a fraction of the 8000+ games, software and DLCs on Steam but I do think I covered more than 90% of the Games + Software section. This gave me three distinct things: (1) A great sense of accomplishment, (2) A very clean Steam frontpage; and (3) an almost immediate knowledge of games that are added to Steam.

This is how my Steam frontpage looks now. Please find all the differences with yours.

Now, let’s discuss the 3rd thing I mentioned. Since I have a clean Steam frontpage, every new thing that is added or unblocked, I notice almost immediately. So, why not use my powers for good and share in the bounty that I see, as long as it’s interesting and not a fan servicy boob simulator (The link is just for reference. Please, do not click it). Let’s start with some backlog.

Read the rest of this entry »

Leave A Comment, Written on January 27th, 2015 , Gaming, Geekdom, Thinking Out Loud

During the writing of the previous entry, a strange woman approached me and asked me if this is an event where people played games or just developed them. I said that, sometimes, people would stop to play a game to relax or give the brain a break. Then she asked me what is “That game that all the kids are playing”. I said I don’t think there is such a thing anymore. She said, of course there is. And she finally remembered she meant Minecraft. I can understand why she would think what she thought. Then she asked me if I knew anyone who was really good at it. Against that I was speechless so she walked away. Normals are weird.

Anyway, back to the regularly scheduled program. Shortly after I finished writing, Jeremie arrived and then everyone started waking up and showing up and we got back to work. As our games were mostly done from yesterday, this day was was spent on integration, bug fixing, polishing, balancing and adding just a few more tidbits for the fun of it.

And when it came time to present, our game looked like one of the most polished games there and, I think, it’s one of the, if not the, best games of this Jam location. I’m not discounting the possibility of another team like “Keep Talking and Nobody Explodes” somewhere around the globe but I think ours is a prime candidate for mentioning. Just need to wait for this year’s Unity blog summation.

I also found out that the main reason why our game from last year didn’t reach the finalists list for the GameIS awards is because it had no instructions and no one knew how to play it. So, this time we added some explanation text and hopefully, it will pass muster. It will be really cool to win an award for it.

Leave A Comment, Written on January 26th, 2015 , Gaming, Life

Because the Italy posts are still under review, it’s time to write something new. Well, it’s a good thing it’s the end of January because Global Game Jam!

I think my illness messed up my sleep schedule because I feel just more tired, especially in the mornings, and so it took me more time than I intended to just get out the door. I eventually got to the new site (Beit Ha’eer) in time to sign in and hear the opening statements.

After the announcements, I mostly walked around as I didn’t really have ideas popping out of every whole. I ended up at the Room where Amit took over a table and so I listened to him and Jeremie and joined the conversation with them and some others and after 15-20 minutes of back and forth, we had an idea for a game. We gathered the remaining personnel and got to work.

Our idea was to combine three games into one but have them all controlled by one button (hitting that diversifier, maybe Stephen Hawking will want to play our game). And, quite surprisingly, we had somewhat fleshed out prototypes and even a combination of all three by the end of the first day. Which is quite nice.

Now, it is the beginning of day two and we should be wrapping up, fixing bugs, polishing, tweaking and getting some sounds and music in.

We could do that in 9 hours. No problem.

Leave A Comment, Written on January 24th, 2015 , Life

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